Real Time Tone Mapping
نویسنده
چکیده
p. 5 Zusammenfassung p. 6
منابع مشابه
Real-Time High Fidelity Inverse Tone Mapping for Low Dynamic Range Content
In this paper, we present a novel parallel implementation of a high fidelity inverse tone mapping operator. Our method makes use of point based graphics to accelerate density estimation, and multi-core CPUs for extracting light sources. We show that our method can achieve real-time performance on a lower-end graphics card, with minimum loss of quality.
متن کاملA GPU-friendly method for high dynamic range texture compression using inverse tone mapping
In recent years, High Dynamic Range Textures (HDRTs) have been frequently used in real-time applications and video-games to enhance realism. Unfortunately, HDRTs consume a considerable amount of memory, and efficient compression methods are not straightforward to implement on modern GPUs. We propose a framework for efficient HDRT compression using tone mapping and its dual, inverse tone mapping...
متن کاملReal-Time Photographic Local Tone Reproduction Using Summed-Area Tables
High dynamic range (HDR) rendering is becoming an increasingly popular technique in computer graphics. Its challenge consists in mapping the resulting images’ large range of intensities to the much narrower ones of the display devices in a way that preserves contrastive details. Local tone mapping operators effectively perform the required compression by adapting the luminance level of each pix...
متن کاملDelivering Interactivity to Complex Tone Mapping Operators
The accurate display of high dynamic range images requires the application of complex tone mapping operators. These operators are computationally costly, which prevents their usage in interactive applications. We propose a general framework that delivers interactive performance to an important subclass of tone mapping operators, namely global tone mapping operators. The proposed framework consi...
متن کامل